Operation METEORITE
Operation METEORITE 3-mission prequel walkthrough — Covenant research ship, Sgt. Johnson, and the events one year before Halo: Combat Evolved.
Introduction
Operation METEORITE is the brand-new 3-mission prequel chapter included in Halo: Campaign Evolved. Featuring Master Chief and Sgt. Johnson aboard a Covenant research ship, this story by Troy Denning explores events one year before the main Halo: CE campaign begins. The prequel adds roughly 3 hours of fully voiced cutscenes, new enemy types (Sacristan Warriors, Covenant Researchers), new weapons (the prototype Carbine, the Concussion Hammer), and exclusive Skulls that you cannot unlock elsewhere. This section walks through every METEORITE mission, explains how the chapter unlocks (automatic after starting the main campaign), covers the new lore about early Covenant-Forerunner contact, and breaks down the story implications for the wider Halo timeline. We also cover the Legendary-specific challenges and the co-op synergies that make METEORITE the most replayable content in the remake.
Operation METEORITE Overview
| Mission | Length | New Weapons | New Enemies |
|---|---|---|---|
| METEORITE 1: First Contact | 25 min | Concussion Hammer | Sacristan Warrior |
| METEORITE 2: Covenant Ship | 30 min | Prototype Carbine | Covenant Researcher |
| METEORITE 3: Forerunner Truth | 35 min | Fuel Rod Cannon | Sacristan Elite |
METEORITE Missions
METEORITE 1: First Contact
Chief and Johnson investigate first Covenant research ship.
METEORITE 2: Covenant Ship
Deep dive into the Covenant research vessel.
METEORITE 3: Forerunner Truth
Final prequel mission. Discover the Halo origin truth.
Concussion Hammer
New melee weapon. One-shots Grunts and damages Elites.
Sacristan Warrior
Covenant-Elite hybrid with enhanced reflexes.
Covenant Researcher
Non-combatant Covenant scientist. Dropped in METEORITE 2.
Sacristan Elite
Elite-tier Sacristan. Final METEORITE boss encounter.
Core Mechanics
Operation METEORITE introduces new gameplay mechanics including Covenant ship exploration, Forerunner artifact interactions, and the new Concussion Hammer melee weapon. The 3 missions are designed for 2-player co-op but support solo play.
Advantages
Operation METEORITE adds 3 hours of fully voiced story content, 3 new weapons, 3 new enemy types, and 12 new audio logs. The prequel is canonical in the Halo universe and written by Troy Denning.
Challenges
The 3 missions are designed for 2-player co-op — solo players may find the difficulty spike brutal. The new Covenant Ship interiors are visually similar to the main campaign. The Forerunner artifacts are collectible but not required for completion.
Frequently Asked Questions
How do I unlock Operation METEORITE?+
Is Operation METEORITE canon?+
Are there new weapons in METEORITE?+
Can I play METEORITE solo?+
Quick Tips
METEORITE is unlocked automatically after The Pillar of Autumn — no separate purchase required.
Play METEORITE on Heroic first — the difficulty spike on Legendary is brutal solo.
The Concussion Hammer one-shots Grunts — use it for early-game ammo conservation.
Sacristan Warriors are weak to plasma — bring the Plasma Rifle for close-quarters.
2-player co-op in METEORITE is the intended experience — recruit a friend for the easiest run.
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